Razer has just launched three new Pokémon-inspired headphones. The new colorways, part of Pokémon’s 30th anniversary celebrations, are for two of the tech company’s most popular gaming headsets: the Kraken V4 and the Blackshark V3 X Hyperspeed. As is usual with collaborations, each design is based on a specific Pokémon. This particular set highlights Sylveon, Charizard, and Lucario. The headphones are now available directly from Razer and Target, albeit with a significant markup on the latter. 3 New Razer x Pokémon Gaming Headsets Now AvailableThe Razer Kraken V4 is getting the Sylveon Edition treatment. These wired headphones have a retractable microphone, 7.1 surround sound, and customizable RGB with Razer Chroma. The Sylveon design is all about pastels, with an image of Sylveon printed on the headband and soft blue accents on the earcups. Razer’s own official listing calls the new edition “flirty style.” The base model of the headset costs $79.99 and the Sylveon edition is currently at Razer for the same price. The Razer Blackshark V3 X Hyperspeed headset will receive two new colorways based on some of the coolest Pokémon: Charizard and Lucario. These are a slightly higher-end headset designed specifically for esports, and the standard edition is priced $20 more than the Kraken V4. It’s also lighter, weighing 270g versus the Kraken’s 300g. Razer features a low-latency wireless connection with support for 2.4 GHz HyperSpeed technology and up to 70 hours of battery life. The Charizard edition is colored in black and red flames with an orange border, while the Lucario model features vibrant blue headsets and ink-like illustrations. Where to buy Razer Kraken V4 – Sylveon Edition Razer Blackshark V3 X Hyperspeed – Lucario Edition Razer Blackshark V3 It’s not surprising to see the two companies join hands once again for the gaming giant’s 30th anniversary. Meanwhile, Target, which sells the new Razer headsets at a significant markup, released an entire Pokémon anniversary collection earlier this summer. Blythe (she/her) is an audience development coordinator at IGN and spends way too much time on character customization screens and tracking down collectibles.