Capcom plans to evolve RE Engine into an “AI-generation game engine”
Capcom wants to transform its in-house RE Engine into what it calls an “AI generation game engine.” As reported by gamebiz (via VGC), programmer Satoshi Ishida outlined the plans at the “Capcom Open Conference RE:2026” event yesterday (October 2), explaining that the changes would come as part of an ongoing overhaul called Project REX. RE … Read more