Today’s Grand Theft Auto 6 deep dive looked incredible, showing off gameplay captured on a basic PlayStation 5. Will there be an option to lower the resolution in exchange for a higher frame rate? According to Rockstar Games, not at launch. Head of development Rob Nelson reportedly told YouTuber Davy Jones, one of the content creators who recently visited Rockstar North for a closer look at the game, that GTA 6 is currently only running at 30fps on console during development. Flow Games reports that the performance range could change in the future, even after launch, and Nelson said he couldn’t commit to any other specific details about the resolution yet. Here’s the full excerpt from Flow Games, automatically translated from Portuguese: According to Rob Nelson, lead developer and co-head of Rockstar North, during this period of development, the consoles are running the game at 30 frames per second. According to the director, it is still necessary to consult with the technical team to determine if there will be a 60 FPS option at launch (or in the future). It also highlights that at the moment it does not have details about resolution and other technical qualities, such as the use of Ray Tracing, but the performance, for now, is 30 FPS. GTA 6 only having a 30 FPS mode at launch would be in line with Rockstar’s previous open world games. GTA 5 didn’t get the 60 FPS option until the next-gen update for PS5 and Xbox Series X/S. Red Dead Redemption 2 does not yet have an official 60FPS update for modern consoles. We also have no idea if GTA 6 might have more options on the PS5 Pro. Even if 60FPS remains out of the question, perhaps owners of Sony’s premium $900 hardware can use the 40FPS mode for 120hz TVs? If not, there will always be the PS6 and Xbox Project Helix in just a couple of years. A 30 FPS cap would not apply to a PC version of GTA 6, but that port, as yet unannounced, won’t arrive until later. PC owners had to wait almost 18 months for GTA 5 to arrive on Steam. Hopefully the port will arrive faster this time.